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September 01, 2004

2004.09.01

G: Glen works with Rafael to flesh out sudor.net. Additions are made to the reviews page. The GGE is linked from the home page. Two versions of the fragmet "the seeds of solitude" are published. Other small refinements.

C: Chad manages to save scene states within a game, an works to create a structure to auto-save games in the preferences buffer. The thought is to create an array that is big enough to save all of the states in a given game. That array will be able to save three (e.g.) games and give the player the option of playing one of the saved games, or of flushing a slot and playing a fresh game.

R: UPDATE Glen's abstract for his project on Emergent Aesthetics is accepted by the jurors of EAD06:Design:System:Evolution!

R: The "seeds of solitude" fragments were created in 2002.

Posted by SWEAT at September 1, 2004 05:30 PM

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