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November 29, 2005
Game Log
The last 48 hours:
- Staw Wars Galactic Battlegrounds Clone Campaigns: Esteban, Diego, Ben and myself. This is a mod of The Age of Empires set in the mythological universe created by George Lucas. I set up a couple of copies on our home network to play collaboratively against four computer AI opponents. I thought that I had actually made one of the AIs an ally but this was a tragic misunderstanding of the parameters of the game. I didn't notice that my ally had turned in the first five minutes of the the game. I had managed to shepherd a non-violent exploration of the game world when I began to set up a colony on what I imagined was my allies territory. The AI turned beligerent, and instead of abandoning the colony I decided to defend it. This action was a mistake, and the whole game turned violent and blood-thirsty. At which point Esteban's expertise with air-borne assaults overwhelmed the AIs. Ben, who knew the interface from Age of Empires, was tickled by the shift of gameplay to the Star Wars universe. He was unfamiliar, however, with the capabilities of his civilizations. He was a quick study, learning the capabilities of his particular technology tree and contributing complementary troops to key battles. Esteban attempted to create an agrarian village in the midst of all of this battling, I think to appease my challenge to him and Diego. I keep asking them if it is possible to play against the predilection toward war and create a peaceful society within the game. The AIs overran the village that Esteban created, and he chose to send in troops to defend it. There are no "flower-children" available within the game who will put daisies into the barrels of guns. We will try again another day.
Posted by SWEAT at November 29, 2005 11:53 PM
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