June 19, 2007
Irrational Desire for Desktop Fab
Compucarve available at Sears under the Craftsman badge. Includes cross-platform driver software and removable media so that the computer doesn't have to get dust in it. Check those specs!
And as if that weren't enough to get my blood pressure up, the Roland MDX 20 comes into my field of view!
Be still my heart!
Posted by SWEAT at 09:10 PM
Inching toward critical fabrication
Prototype magazine reports on an initiative from University of Bath, England, along with international collaborators, to create an open source self-replicating rapid prototyping machine. Getting closer to spime! Getting closer to critical fabrication. Getting closer to critical toys!
Posted by SWEAT at 08:56 PM
June 18, 2007
P4 Games activities begin
Pixels, Programming, Play & Pedagogy activities began on Monday the 18th. The website is available at http://www.p4games.org. It's an exciting collaboration that has the possibility to favorably affect a thousand high school students. It's exciting and exhausting. I'll be blogging there for a while. Some of the entries will be public, and viewable by casual visitors.
Posted by SWEAT at 10:22 PM
June 14, 2007
SWEAT in Arte Nuevo Interactiva '07
Crosser and La Migra have been included in the bienial of new media in Merida, the Yucatan, Mexico! Laura Baigorri, the wonderful curator from Barcelona, invited our participation for a selection of games about border issues. The exhibition opens today with a series of lectures by the curators. A catalog will soon follow, with essays also by the curators.
Posted by SWEAT at 02:20 PM
working title "Observance"
SWEAT collaborator Francisco Ortega is working on a new - critcal - game with the working title "Observance" set on the US-Mexico border! I can't wait to play it.
Posted by SWEAT at 11:05 AM
Andrew Ames gets a power up!
Friend of SWEAT, Andrew Ames, has just had one of his essays entitled "Modifying Art" published by HZ, the online intermediamedia arts journal from Sweden!
From the article:
The modification of analog and video games by artists reminds us that there is an art to modification and art in the modification.
Posted by SWEAT at 09:57 AM
June 13, 2007
P4 Games site now under construction
As part of our activities for the NSF ITEST grant, we've started to construct a collaborative workspace. We are building on experience deploying Drupal for Collective Resolve - by Travis Stiles - and the Northsiders project - by Armando Somoza and Matt Jenkins. Josh Fishburn and I will be trying to get some basic functionality up quickly.
Posted by SWEAT at 09:42 PM
June 01, 2007
Selling violent videogames to minors a felony?
Ars Technica shares news from New York Assembly representatives who believe that trafficking in violent videogames with minors should be a felony, while a related article reports about Illinois' failed regulation legislation.
Later, GameSpot reported that the proposed New York legislation passed, and is now law. Let the constitutionality test cases begin, please!
Posted by SWEAT at 10:50 AM